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3ds Max 2011 Bible3ds Max 2011 Bible

Level Up!: The Guide to Great Video Game DesignLevel Up!: The Guide to Great Video Game Design

Creating Interactive Fiction with Inform 7Creating Interactive Fiction with Inform 7

Land of Lisp: Learn to Program in Lisp, One Game at a Time!Land of Lisp: Learn to Program in Lisp, One Game at a Time!

Multi-Threaded Game Engine DesignMulti-Threaded Game Engine Design

AdvancED Game Design with FlashAdvancED Game Design with Flash

iPhone 3D Game Programming All In One, 1st EditioniPhone 3D Game Programming All In One, 1st Edition

Code in the CloudCode in the Cloud

Learning iOS Game Programming: A Hands-On Guide to Building Your First iPhone Game (Developer's Library)Learning iOS Game Programming: A Hands-On Guide to Building Your First iPhone Game (Developer's Library)

C# Game Programming: For Serious Game Creation, 1st EditionC# Game Programming: For Serious Game Creation, 1st Edition
Bestsellers
Microsoft Flight Simulator X For Pilots Real World TrainingMicrosoft Flight Simulator X For Pilots Real World Training

Beautiful EvidenceBeautiful Evidence

3ds Max 2011 Bible3ds Max 2011 Bible

A Theory of Fun for Game DesignA Theory of Fun for Game Design

Game Design Workshop, Second Edition: A Playcentric Approach to Creating Innovative Games (Gama Network Series)Game Design Workshop, Second Edition: A Playcentric Approach to Creating Innovative Games (Gama Network Series)

Learning Processing: A Beginner's Guide to Programming Images, Animation, and Interaction (Morgan Kaufmann Series in Computer Graphics)Learning Processing: A Beginner's Guide to Programming Images, Animation, and Interaction (Morgan Kaufmann Series in Computer Graphics)

Rules of Play: Game Design FundamentalsRules of Play: Game Design Fundamentals

The Ultimate Guide to Video Game Writing and DesignThe Ultimate Guide to Video Game Writing and Design

Beginning C++ Through Game Programming, Second EditionBeginning C++ Through Game Programming, Second Edition

Game Development Essentials: An IntroductionGame Development Essentials: An Introduction
Most Gifted
Beginning C++ Through Game Programming, Second EditionBeginning C++ Through Game Programming, Second Edition

Beautiful EvidenceBeautiful Evidence

Challenges for Game DesignersChallenges for Game Designers

Game Programming for Teens, Third EditionGame Programming for Teens, Third Edition

The Ultimate Guide to Video Game Writing and DesignThe Ultimate Guide to Video Game Writing and Design

Unity Game Development EssentialsUnity Game Development Essentials

Microsoft Flight Simulator X For Pilots Real World TrainingMicrosoft Flight Simulator X For Pilots Real World Training

End-to-End Game Development: Creating Independent Serious Games and Simulations from Start to FinishEnd-to-End Game Development: Creating Independent Serious Games and Simulations from Start to Finish

Game Design Workshop, Second Edition: A Playcentric Approach to Creating Innovative Games (Gama Network Series)Game Design Workshop, Second Edition: A Playcentric Approach to Creating Innovative Games (Gama Network Series)

iPhone Game Development (Developer Reference)iPhone Game Development (Developer Reference)
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Level Up!: The Guide to Great Video Game DesignLevel Up!: The Guide to Great Video Game Design

Beautiful EvidenceBeautiful Evidence

A Theory of Fun for Game DesignA Theory of Fun for Game Design

Game Engine ArchitectureGame Engine Architecture

The Ultimate Guide to Video Game Writing and DesignThe Ultimate Guide to Video Game Writing and Design

Rules of Play: Game Design FundamentalsRules of Play: Game Design Fundamentals

The VES Handbook of Visual Effects: Industry Standard VFX Practices and ProceduresThe VES Handbook of Visual Effects: Industry Standard VFX Practices and Procedures

Game Coding Complete, Third EditionGame Coding Complete, Third Edition

Racing the Beam: The Atari Video Computer System (Platform Studies)Racing the Beam: The Atari Video Computer System (Platform Studies)

Real-Time Rendering, Third EditionReal-Time Rendering, Third Edition
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Game Development Essentials: An Introduction  Game Development Essentials: An Introduction
Author: Jeannie Novak

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Beautiful Evidence  Beautiful Evidence
Author: Edward R. Tufte

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Mastering Unreal Technology, Volume I: Introduction to Level Design with Unreal Engine 3  Mastering Unreal Technology, Volume I: Introduction to Level Design with Unreal Engine 3
Authors: Jason Busby, Zak Parrish, Jeff Wilson

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Game Design Workshop, Second Edition: A Playcentric Approach to Creating Innovative Games (Gama Network Series)  Game Design Workshop, Second Edition: A Playcentric Approach to Creating Innovative Games (Gama Network Series)
Author: Tracy Fullerton

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The Ultimate Guide to Video Game Writing and Design  The Ultimate Guide to Video Game Writing and Design
Authors: Flint Dille, John Zuur Platten

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Exploring Typography (Design Exploration Series)  Exploring Typography (Design Exploration Series)
Author: Tova Rabinowitz

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The Game Maker's Apprentice: Game Development for Beginners (Book & CD)  The Game Maker's Apprentice: Game Development for Beginners (Book & CD)
Authors: Jacob Habgood, Mark Overmars

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Unity Game Development Essentials  Unity Game Development Essentials
Author: Will Goldstone

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Microsoft Flight Simulator X For Pilots Real World Training  Microsoft Flight Simulator X For Pilots Real World Training
Authors: Jeff Van West, Kevin Lane-Cummings

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A Theory of Fun for Game Design  A Theory of Fun for Game Design
Author: Raph Koster

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